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How to get all the power ups in super mario brothers wii
How to get all the power ups in super mario brothers wii











  1. #How to get all the power ups in super mario brothers wii movie#
  2. #How to get all the power ups in super mario brothers wii plus#
  3. #How to get all the power ups in super mario brothers wii series#

All three Star Coins are after the checkpoint. Larry Koopa is the first boss, but he's pretty easy even with no Power Ups. That's solid evidence that all three coins can be obtained in this level for Single Player. Along the way, he manages to collect all three Star Coins while staying in Small Form.

#How to get all the power ups in super mario brothers wii movie#

There's a hint movie you can watch in Peach's Castle that shows Mario doing an incredible speed run climbing the tower. Star Coin 1: S Star Coin 2: S Star Coin 3: S It's also possible without Yoshi in Multiplayer by bouncing off heads. The Secret Exit is also easy to reach in Single Player by using Yoshi. But using Multiplayer and jumping off heads would likely suffice in that case.

how to get all the power ups in super mario brothers wii

I'm not sure if the coins can be grabbed in Single Player without Yoshi however.

#How to get all the power ups in super mario brothers wii plus#

Plus taking damage causes Yoshi to run off. The only catch is you must avoid eating five apples since doing so will spawn eggs containing Power Ups. Therefore, all three Star Coins are easy to grab in this level thanks to Yoshi's flutter jumping. As discussed previously, Yoshi is not a Power Up, so it is okay to use him. Star Coin 1: S Star Coin 2: S Star Coin 3: N Therefore, the third Star Coin in this level is the first in this game that will be completely impossible to obtain. It did create the shockwave as expected, but even this didn't destroy the blocks. I had a crazy idea though: attempt the simultaneous ground pound with Multiplayer. Obviously, you can't do that when you're small. You have to ground pound through the blocks to reach the room below to access the coin. But we run into a roadblock for the third coin. The second one makes you climb up some block platforms after activating the P Switch but it's easy enough as long as you move quickly. The first Star Coin is easy to grab even with no Power Ups. The first underground level of this game. Star Coin 1: M Star Coin 2: S Star Coin 3: S The second coin is easy to grab in Single Player by just wall jumping off the pipes in the underground room, and the third is reachable as well with some good platforming and jumping to the high platforms. But it definitely is possible in Multiplayer if you just bounce off another player's head. This holds true even if I did grab the checkpoint and triple jumped on the high ground. But without it, I wasn't able to reach it no matter how high I jumped. Normally, you'd use the Propeller Suit and just fly up to get it. The first Star Coin is floating in the air above the coin blocks immediately after.

how to get all the power ups in super mario brothers wii

I just had to avoid the checkpoint right before sliding down the slope to kill some Goombas.

how to get all the power ups in super mario brothers wii

While we can no longer grab that for this challenge, it doesn't make this level much harder to beat without Power Ups. The first level in the game, where we're introduced to many of the staple mechanics of the game, including the Propeller Mushroom.

how to get all the power ups in super mario brothers wii

Only Possible to Obtain in Multiplayer: M I will mark every Star Coin in every level as follows: I can use Multiplayer to acquire coins that I can't get in Single Player. But we must try to collect as many Star Coins as possible for this challenge. Special blocks including Pow Blocks, Light Blocks, and Propeller Blocks since none of these can be used for indefinite amounts of time, partly because they are instantly used (Pow Blocks) or you have to drop them to go to the next area (Light Blocks and Propeller Blocks).Įvery level in this game is definitely beatable while permanently staying in Small Form. Yoshi because while he may be able to flutter jump and eat enemies, he is still a playable character in this regard. 1Up Mushrooms because you can earn extra lives by other means like getting 100 coins, touching the top of the flagpole, and several of the 1Up tricks throughout the game. Therefore, we must restart from the beginning of the level every time we die. But I ultimately decided to count them as Power Ups in this challenge.īecause Checkpoint Flags automatically turn you into Super Form, we have to avoid them. I debated on whether or not Super Stars would count against us for this challenge considering they only last for about 10 seconds. What qualifies as a Power Up? Anything you can use from the item inventory including: But what if I tried playing through the entire game without using ANY Power Ups whatsoever and remaining small? That would definitely up the difficulty of an otherwise fairly easy game.

#How to get all the power ups in super mario brothers wii series#

I decided to do a challenge of my own: No using Power Ups! Power Ups have been a staple in the series since Mario's earliest days, enhancing Mario's abilities to fight off Bowser and his army. Plus, I've seen people like Nathaniel Bandy, Nicobbq, and Ceave Gaming do certain challenges on YouTube for Mario games, like collecting every coin, avoiding coins, etc. New Super Mario Bros Wii is one of my all time favorite video games.













How to get all the power ups in super mario brothers wii